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Old 08-19-2008, 12:23 AM   #1 (permalink)
Eddy71
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Join Date: Aug 2008
Location: France
Posts: 8
Default Texture : Bad colors

Hello,

I'm new in the OpenGL ES development, and I make little tests with the simulator. I have not iPhone.

I make a project, for try a rotating textured cube. The textured cube is working, but the textures do not correctly displayed, with bad colors.

When I launch the Apple's example ("Crash Landing"), the problem is same :



The example's ReadMe say : " Simply build the sample using
Xcode and run it on the device. (This project hasn't yet been updated to run in the simulator.)"

What is this update to running correctly ?

Thanks
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