Hello,
I'm new in the OpenGL ES development, and I make little tests with the simulator. I have not iPhone.
I make a project, for try a rotating textured cube. The textured cube is working, but the textures do not correctly displayed, with bad colors.
When I launch the Apple's example ("Crash Landing"), the problem is same :
The example's ReadMe say : " Simply build the sample using
Xcode and run it on the device. (This project hasn't yet been updated to run in the simulator.)"
What is this update to running correctly ?
Thanks