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Old 05-19-2009, 11:36 AM   #9 (permalink)
chubbyspandex
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Join Date: May 2009
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Unhappy Anyone fixed this yet?

Hi,

I'm going cheap for the moment, as I am still learning. I have the same palette issue on G4 with 2.2.1 iphone SDK. Has anyone found a solution to this problem? I've looked throughout the code to no avail.

I've been trying the tutorials from 71 squared, and iPhoneDev groups but anything with an OpenGL ES render mehtod seems to get the colours all wacky.

The alpha blend(normal) eg. (s, 1-s), clearColour (black) etc is all okay, but I still have a blue background and blue filter across all my sprites. Very annoying, would love some assistance.

Cheers!
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