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Old 02-27-2009, 02:47 PM   #8 (permalink)
Roger_Rabbit
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I have juste posted a related question in the SDK forum.
Since I also encountered the same problem (using 2D textures, and noticed that colors were wrong on Simulator and fine on Device), I guess that the response to this is an endianess problem.
I confirm that this will probably be ok on the device.
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